Geometry processing¶
Geometry is specified in many ways in IFC. Some geometry is defined explicitly with coordinates, vertices, and faces. Some geometry is defined implicitly with equations, boolean operations, and parametric shapes.
Individual processing¶
The simplest way to process any geometry in a standardised fashion is to use the
IfcOpenShell create_shape()
function. This will provide a list of vertices,
edges, and faces, or alternatively an OpenCASCADE BRep.
Warning
This section describes individual processing only. This is useful for learning how geometry processing works, but is not recommended for practical applications. See the Geometry iterator section below after reading this to see how to process geometry with multiple threads.
Here is a simple example of processing a single wall into a list of vertices and
faces. In this example, a shape
variable is returned, which holds geometry
related information in shape.geometry
:
import ifcopenshell
import ifcopenshell.geom
import ifcopenshell.util.shape
ifc_file = ifcopenshell.open('model.ifc')
element = ifc_file.by_type('IfcWall')[0]
settings = ifcopenshell.geom.settings()
shape = ifcopenshell.geom.create_shape(settings, element)
# The GUID of the element we processed
print(shape.guid)
# The ID of the element we processed
print(shape.id)
# The element we are processing
print(ifc_file.by_guid(shape.guid))
# A unique geometry ID, useful to check whether or not two geometries are
# identical for caching and reuse. The naming scheme is:
# IfcShapeRepresentation.id{-layerset-LayerSet.id}{-material-Material.id}{-openings-[Opening n.id ...]}{-world-coords}
print(shape.geometry.id)
# A 4x4 matrix representing the location and rotation of the element, in the form:
# [ [ x_x, y_x, z_x, x ]
# [ x_y, y_y, z_y, y ]
# [ x_z, y_z, z_z, z ]
# [ 0.0, 0.0, 0.0, 1.0 ] ]
# The position is given by the last column: (x, y, z)
# The rotation is described by the first three columns, by explicitly specifying the local X, Y, Z axes.
# The first column is a normalised vector of the local X axis: (x_x, x_y, x_z)
# The second column is a normalised vector of the local Y axis: (y_x, y_y, y_z)
# The third column is a normalised vector of the local Z axis: (z_x, z_y, z_z)
# The axes follow a right-handed coordinate system.
# Objects are never scaled, so the scale factor of the matrix is always 1.
matrix = shape.transformation.matrix
# For convenience, you might want the matrix as a nested numpy array, so you can do matrix math.
matrix = ifcopenshell.util.shape.get_shape_matrix(shape)
# You can also extract the XYZ location of the matrix.
location = matrix[:,3][0:3]
# X Y Z of vertices in flattened list e.g. [v1x, v1y, v1z, v2x, v2y, v2z, ...]
# These vertices are local relative to the shape's transformation matrix.
verts = shape.geometry.verts
# Indices of vertices per edge e.g. [e1v1, e1v2, e2v1, e2v2, ...]
# If the geometry is mesh-like, edges contain the original edges.
# These may be quads or ngons and not necessarily triangles.
edges = shape.geometry.edges
# Indices of vertices per triangle face e.g. [f1v1, f1v2, f1v3, f2v1, f2v2, f2v3, ...]
# Note that faces are always triangles.
faces = shape.geometry.faces
# Since the lists are flattened, you may prefer to group them like so depending on your geometry kernel
# A nested numpy array e.g. [[v1x, v1y, v1z], [v2x, v2y, v2z], ...]
grouped_verts = ifcopenshell.util.shape.get_vertices(shape.geometry)
# A nested numpy array e.g. [[e1v1, e1v2], [e2v1, e2v2], ...]
grouped_edges = ifcopenshell.util.shape.get_edges(shape.geometry)
# A nested numpy array e.g. [[f1v1, f1v2, f1v3], [f2v1, f2v2, f2v3], ...]
grouped_faces = ifcopenshell.util.shape.get_faces(shape.geometry)
# A list of styles that are relevant to this shape
styles = shape.geometry.materials
for style in styles:
# Each style is named after the entity class if a default
# material is applied. Otherwise, it is named "surface-style-{SurfaceStyle.name}"
# All non-alphanumeric characters are replaced with a "-".
print(style.original_name())
# A more human readable name
print(style.name)
# Each style may have diffuse colour RGB codes
if style.has_diffuse:
print(style.diffuse)
# Each style may have transparency data
if style.has_transparency:
print(style.transparency)
# Indices of material applied per triangle face e.g. [f1m, f2m, ...]
material_ids = shape.geometry.material_ids
# IDs representation item per triangle face e.g. [f1i, f2i, ...]
item_ids = shape.geometry.item_ids
Alternatively, you may choose to retrieve an OpenCASCADE BRep:
import ifcopenshell
import ifcopenshell.geom
ifc_file = ifcopenshell.open('model.ifc')
element = ifc_file.by_type('IfcWall')[0]
settings = ifcopenshell.geom.settings()
settings.set(settings.USE_PYTHON_OPENCASCADE, True)
try:
shape = geom.create_shape(settings, element)
geometry = shape.geometry # see #1124
# These are methods of the TopoDS_Shape class from pythonOCC
shape_gpXYZ = geometry.Location().Transformation().TranslationPart()
# These are methods of the gpXYZ class from pythonOCC
print(shape_gpXYZ.X(), shape_gpXYZ.Y(), shape_gpXYZ.Z())
except:
print("Shape creation failed")
When an entire element is passed into create_shape()
, the 3D representation
is processed by default with all openings applied. However, it is also possible
to only process a single shape representation with no openings, representation
item, or profile definition.
In these scenarios, a geometry
is returned directly, equivalent to
shape.geometry
in the example above.
ifc_file = ifcopenshell.open('model.ifc')
element = ifc_file.by_type('IfcWall')[0]
# Process a shape representation
body = ifcopenshell.util.representation.get_representation(element, "Model", "Body")
# Note: geometry is returned directly, equivalent to shape.geometry when passing in an element
geometry = geom.create_shape(settings, body)
# Process a representation item
geometry = geom.create_shape(settings, ifc_file.by_type("IfcExtrudedAreaSolid")[0])
# Process a profile
geometry = geom.create_shape(settings, ifc_file.by_type("IfcProfileDef")[0])
When an element contains multiple shape representations with the same
identifier or when you want more explicit control over which representation is
processed (e.g Body
or Tessellation
), you can use the third parameter of
create_shape()
to nominate a specific shape representation to be processed
in the context of a product. The element in your ifc file might look like
this.
#1=IFCSHAPEREPRESENTATION(#4,'Body','BRep',(#1617476));
#2=IFCSHAPEREPRESENTATION(#4,'Body','BRep',(#1617583));
#3=IFCSHAPEREPRESENTATION(#4,'Body','BRep',(#1617630));
#5=IFCPRODUCTDEFINITIONSHAPE($,$,(#1,#2,#3));
#6=IFCWINDOW('0Rrp2csNr07QrVCrEBJezu',#9,'test','test',$,#7,#5,'test',$,$,$,$,$);
In order to get the geometry data (e.g. vertices) for this IfcWindow
, we can use the Python code below:
representations = window.Representation.Representations
for representation in representations:
# ... code that filters which representation you want ...
shape = ifcopenshell.geom.create_shape(settings, window, representation)
See also
You may find the ifcopenshell.util.representation
module useful to
filter out specific representations.
Geometry iterator¶
IfcOpenShell provides a geometry iterator function to efficiently process
geometry in an IFC model. The iterator is always used in IfcConvert, and may
also be invoked in C++ or in Python. It offers the same features as the
create_shape()
function for Individual processing.
The geometry iterator makes it easy to collect possible geometry in a model, supports multicore processing, and implements caching and reuse to improve the efficiency of geometry processing. For any bulk geometry processing, it is always recommended to use the iterator.
By default, the geometry iterator processes all 3D geometry in a model from all elements, and returns a list of X Y Z vertex ordinates in a flattened list, as well as a flattened list of triangulated faces denoted by vertex indices.
Here is a simple example in Python:
import multiprocessing
import ifcopenshell
import ifcopenshell.geom
ifc_file = ifcopenshell.open('model.ifc')
settings = ifcopenshell.geom.settings()
iterator = ifcopenshell.geom.iterator(settings, ifc_file, multiprocessing.cpu_count())
if iterator.initialize():
while True:
shape = iterator.get()
element = ifc_file.by_id(shape.id)
matrix = shape.transformation.matrix
faces = shape.geometry.faces
edges = shape.geometry.edges
verts = shape.geometry.verts
materials = shape.geometry.materials
material_ids = shape.geometry.material_ids
# ... write code to process geometry here ...
if not iterator.next():
break
There are a variety of configuration settings to get different output. For example, you may filter elements from processing, extract 2D data, or return non-triangulated OpenCASCADE BReps. For more information on the various settings, see Geometry Settings.
One of the more common settings used is the include
setting, which
specifies only to process certain geometry. For example, this iterator will
only process wall elements.
walls = ifc.by_type('IfcWall')
iterator = ifcopenshell.geom.iterator(settings, ifc, multiprocessing.cpu_count(), include=walls)
Note
The iterator can only be used to process whole elements, not individual shape representations, representation items, and profiles.
Manual parsing¶
IfcOpenShell lets you traverse any IFC entity graph. This means it is possible
for you to manually browse through the Representation
attribute of IFC
elements, and parse the corresponding IFC shape representations yourself instead
of using generic geometric processing such as Individual processing and the
Geometry iterator.
This approach requires an in-depth understanding of IFC geometry representations, as well as its many caveats with units and transformations, but can be very simple and extremely fast to extract specific types of geometry. For example, if you know you are dealing with IfcCircle geometry, you can specifically pinpoint the Radius parameter.
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(ifc_file)
for circle in ifc_file.by_type("IfcCircle"):
# In project length units
print(circle.Radius)
# In SI meters
print(circle.Radius * unit_scale)
Given the advanced nature of manual processing, it is generally not recommended except in specific tasks.
Geometry serialisation¶
Geometry may be serialised into many different formats using IfcConvert. Alternatively, you may also access the serialiser with Python to customise the conversion, such as by writing a script that modifies the IFC on the fly before converting it, or writing complex include and exclude filters.
Here is a typical example to serialising to glTF / glb. Example settings to serialise to other formats are shown commented out. Different serialisations may require different settings.
import ifcopenshell
import ifcopenshell.geom
import multiprocessing
settings = ifcopenshell.geom.settings()
# Settings for glTF / glb
settings.set(settings.STRICT_TOLERANCE, True)
settings.set(settings.INCLUDE_CURVES, True)
# Setting element GUIDs is optional, but useful to uniquely identify objects in non-semantic formats.
settings.set(settings.USE_ELEMENT_GUIDS, True)
# Note that applying default materials is required in glTF serialisation.
settings.set(settings.APPLY_DEFAULT_MATERIALS, True)
# Settings for obj
# settings.set(settings.STRICT_TOLERANCE, True)
# settings.set(settings.INCLUDE_CURVES, True)
# settings.set(settings.USE_ELEMENT_GUIDS, True)
# settings.set(settings.APPLY_DEFAULT_MATERIALS, True)
# settings.set(settings.USE_WORLD_COORDS, True)
# Serialise to glTF / glb
serialiser = ifcopenshell.geom.serializers.gltf("output.glb", settings)
# Serialise to obj
# serialiser = ifcopenshell.geom.serializers.obj('output.obj', 'output.mtl', settings)
serialiser.setFile(self.file)
serialiser.setUnitNameAndMagnitude("METER", 1.0)
serialiser.writeHeader()
iterator = ifcopenshell.geom.iterator(settings, self.file, multiprocessing.cpu_count())
if iterator.initialize():
while True:
serialiser.write(iterator.get())
if not iterator.next():
break
serialiser.finalize()