ifcopenshell.api.material
¶
Manage physical materials (concrete, steel, etc) and their association to elements
IFC supports both simple materials and parametric materials (materials that have layered thicknesses or cross sectional profiles).
Parametric materials will include parametric constraints on the geometry of
the element. These API functions do not cover that responsibility. See
ifcopenshell.api.geometry
.
Note that this API only covers physical materials, not visual styles. If you
want to look at visual styles such as colours, transparency, shading, or
rendering options, see ifcopenshell.api.style
.
Submodules¶
ifcopenshell.api.material.add_constituent
ifcopenshell.api.material.add_layer
ifcopenshell.api.material.add_list_item
ifcopenshell.api.material.add_material
ifcopenshell.api.material.add_material_set
ifcopenshell.api.material.add_profile
ifcopenshell.api.material.assign_material
ifcopenshell.api.material.assign_profile
ifcopenshell.api.material.copy_material
ifcopenshell.api.material.edit_assigned_material
ifcopenshell.api.material.edit_constituent
ifcopenshell.api.material.edit_layer
ifcopenshell.api.material.edit_layer_usage
ifcopenshell.api.material.edit_material
ifcopenshell.api.material.edit_profile
ifcopenshell.api.material.edit_profile_usage
ifcopenshell.api.material.remove_constituent
ifcopenshell.api.material.remove_layer
ifcopenshell.api.material.remove_list_item
ifcopenshell.api.material.remove_material
ifcopenshell.api.material.remove_material_set
ifcopenshell.api.material.remove_profile
ifcopenshell.api.material.reorder_set_item
ifcopenshell.api.material.unassign_material
Package Contents¶
- ifcopenshell.api.material.add_constituent(file: ifcopenshell.file, constituent_set: ifcopenshell.entity_instance, material: ifcopenshell.entity_instance) ifcopenshell.entity_instance ¶
Adds a new constituent to a constituent set
A constituent describes how a portion of an object is made out of a material whereas other portions of the object is made out of other materials. For example, a window might be made out of an aluminium frame and a glass panel. The aluminium used for the frame is one constituent of the material, and glass would be another constituent. Another example might be concrete, where one constituent might be cement, and another constituent might be binder. In the case of the window, the constituent is represented explicitly by the geometry of the window frame and the geometry of the window panel. In the case of a concrete slab, the constituents might be represented in terms of percentages.
Constituents are not available in IFC2X3.
- Parameters:
constituent_set (ifcopenshell.entity_instance) – The IfcMaterialConstituentSet that the constituent is part of. The constituent set represents a group of constituents. See ifcopenshell.api.material.add_material_set for information on how to add a constituent set.
material (ifcopenshell.entity_instance) – The IfcMaterial that the constituent is made out of.
- Returns:
The newly created IfcMaterialConstituent
- Return type:
ifcopenshell.entity_instance
Example:
# Let's imagine we have a window type that has an aluminium frame # and a glass glazing panel. Notice we are assigning to the type # only, as all occurrences of that type will automatically inherit # the material. window_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWindowType") # First, let's create a constituent set. This will later be assigned # to our window element. material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialConstituentSet") # Let's create a few materials, it's important to also give them # categories. This makes it easy for model recipients to do things # like "show me everything made out of aluminium / concrete / steel # / glass / etc". The IFC specification states a list of categories # you can use. aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") # Now let's use those materials as two constituents in our set. ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=aluminium) ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=glass) # Great! Let's assign our material set to our window type. # We're technically not done here, we might want to add geometry to # our window too, but to keep this example simple, geometry is # optional and it is enough to say that this window is made out of # aluminium and glass. ifcopenshell.api.material.assign_material(model, products=[window_type], material=material_set)
- ifcopenshell.api.material.add_layer(file: ifcopenshell.file, layer_set: ifcopenshell.entity_instance, material: ifcopenshell.entity_instance) ifcopenshell.entity_instance ¶
Adds a new layer to a layer set
A layer represents a portion of material within a layered build up, defined by a thickness. Typical layered construction includes walls and slabs, where a wall might include a layer of finish, a layer of structure, a layer of insulation, and so on. It is recommended to define layered construction this way where it is unnecessary to define the exact geometry of how the wall or slab will be built, and it will instead be determined on site by a trade.
Layers are defined in a particular order and thickness, so that it is clear which layer comes next.
- Parameters:
layer_set (ifcopenshell.entity_instance) – The IfcMaterialLayerSet that the layer is part of. The layer set represents a group of layers. See ifcopenshell.api.material.add_material_set for more information on how to add a layer set.
material (ifcopenshell.entity_instance) – The IfcMaterial that the layer is made out of.
- Returns:
The newly created IfcMaterialLayer
- Return type:
ifcopenshell.entity_instance
Example:
# Let's imagine we have a wall type that has two layers of # gypsum with steel studs inside. Notice we are assigning to # the type only, as all occurrences of that type will automatically # inherit the material. wall_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWallType", name="WAL01") # First, let's create a material set. This will later be assigned # to our wall type element. material_set = ifcopenshell.api.material.add_material_set(model, name="GYP-ST-GYP", set_type="IfcMaterialLayerSet") # Let's create a few materials, it's important to also give them # categories. This makes it easy for model recipients to do things # like "show me everything made out of aluminium / concrete / steel # / glass / etc". The IFC specification states a list of categories # you can use. gypsum = ifcopenshell.api.material.add_material(model, name="PB01", category="gypsum") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Now let's use those materials as three layers in our set, such # that the steel studs are sandwiched by the gypsum. Let's imagine # we're setting the layer thickness in millimeters. layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 92}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13}) # Great! Let's assign our material set to our wall type. ifcopenshell.api.material.assign_material(model, products=[wall_type], material=material_set)
- ifcopenshell.api.material.add_list_item(file: ifcopenshell.file, material_list: ifcopenshell.entity_instance, material: ifcopenshell.entity_instance) None ¶
Adds a new material in a list of materials
In IFC2X3, if you wanted an object to have multiple materials (i.e. a composite material) you would assign the object to a material list, which would contain a list of materials. For example, a window might have a list of 2 materials, one being aluminium for the frame, and another being glass for the panel.
In IFC4 and above, this is deprecated and should not be used. Instead, you should use constituent sets instead, which achieve the same thing but are more powerful as they allow you to define the properties of the constituents too.
However if you’re stuck on IFC2X3, you have my condolences as well as this function.
- Parameters:
material_list (ifcopenshell.entity_instance) – The IfcMaterialList the material should be added to.
material (ifcopenshell.entity_instance) – The IfcMaterial to add to the list
- Returns:
None
- Return type:
None
Example:
# Let's imagine we have a window type that has an aluminium frame # and a glass glazing panel. Notice we are assigning to the type # only, as all occurrences of that type will automatically inherit # the material. window_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWindowType") # First, let's create a list. This will later be assigned to our # window element. material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialList") # Let's create a few materials, it's important to also give them # categories. This makes it easy for model recipients to do things # like "show me everything made out of aluminium / concrete / steel # / glass / etc". The IFC specification states a list of categories # you can use. aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") # Now let's use those materials as two items in our list. ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=aluminium) ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=glass) # Great! Let's assign our material set to our window type. # We're technically not done here, we might want to add geometry to # our window too, but to keep this example simple, geometry is # optional and it is enough to say that this window is made out of # aluminium and glass. ifcopenshell.api.material.assign_material(model, products=[window_type], material=material_set)
- ifcopenshell.api.material.add_material(file: ifcopenshell.file, name: str | None = None, category: str | None = None, description: str | None = None) ifcopenshell.entity_instance ¶
Adds a new material
A material in IFC represents a physical material, such as timber, steel, concrete, aluminium, etc. It may also contain physical properties used for structural or lighting simulation. Note that unlike the computer graphics industry, a material by itself does not define any colour or lighting information. Colours in IFC are known as “styles”, and an IFC material may or may not have any style information associated with it. See ifcopenshell.api.style for more information.
A material is typically given a code name which is used by architects in elevations and details when tagging finishes. Materials are also useful to structural engineers in specifying the exact types of concrete and steel to be used in structural simulations.
In addition, materials can belong to a category. Specifying this category is critical to allow model recipients to make simple queries like “show me all concrete / steel” elements in the model. Without standardised category naming of all materials, this type of query becomes a bespoke and inefficient task. A list of categories are: ‘concrete’, ‘steel’, ‘aluminium’, ‘block’, ‘brick’, ‘stone’, ‘wood’, ‘glass’, ‘gypsum’, ‘plastic’, and ‘earth’. The user is allowed to specify their own category instead if none of these categories are appropriate.
Note that categories are not available in IFC2X3. This shortcoming is one of the big reasons projects should upgrade to IFC4.
Additionally, a material’s description provides more information beyond its name or category.
- Parameters:
name (str, optional) – The name of the material, typically tagged in a finishes drawing or schedule.
category (str, optional) – The category of the material.
description (str, optional) – A description of the material.
- Returns:
The newly created IfcMaterial
- Return type:
ifcopenshell.entity_instance
Example:
# Let's create two materials with their respective categories concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete", description="Garage Slab") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel", description="Corten Steel") # Let's imagine an urban concrete bench which is purely made out of concrete concrete_bench = ifcopenshell.api.root.create_entity(model, ifc_class="IfcFurnitureType") # Assign the concrete material to that bench. Note that no colour # "Style" has been specified. ifcopenshell.api.material.assign_material(model, products=[concrete_bench], material=concrete)
- ifcopenshell.api.material.add_material_set(file: ifcopenshell.file, name: str = 'Unnamed', set_type: MATERIAL_SET_TYPE = 'IfcMaterialConstituentSet') ifcopenshell.entity_instance ¶
Adds a new material set
IFC allows you to state that objects are made out of multiple materials. These are known generically as material sets, but may also be called layered materials, composite materials, or other names in software.
There are three types of material sets:
A layer set, used for layered construction such as walls, where the element is parametrically made out of extruded layers, each layer having a thickness defined. Even though this is known as a layer “set” it is still recommended to use it for all standared layered construction as it describes the intent of the element to be layered construction and thus can be used for parametric editing.
A profile set, used for profiled construction such as beams or columns, where the element is parametrically made out of one or more extruded profiles, where each profile may be parametric from a standard section (e.g. standardised steel profile) or an arbitrary shape (e.g. cold rolled sections, or skirtings, moldings, etc). Note that even though this is called a profile “set”, it should still be used even if there is only a single profile. This is not available in IFC2X3.
A constituent set, used for arbitrary composite construction where the object is made out of multiple materials. The constituents may be explicitly defined via a shape, such as a window where the frame geometry is made from one material and the panel geometry is made from another material. Alternatively, the constituents may be represented in terms of percentages, such as in mixtures like concrete where there might be a percentage constituent of cement and another percentage constituent of binder. This is not available in IFC2X3.
There is also a fourth material set known as a material list, which is a legacy type of set used by IFC2X3. It should not be used on IFC4 and above, and constituent sets should be used instead.
- Parameters:
name (str, optional) – The name of the material set, which may be purely descriptive or annotated in drawings. Defaults to “Unnamed”.
set_type (str, optional) – What type of set you want to create, chosen from IfcMaterialLayerSet, IfcMaterialProfileSet, IfcMaterialConstituentSet, or IfcMaterialList. Defaults to IfcMaterialConstituentSet.
- Returns:
The newly created material set element
- Return type:
ifcopenshell.entity_instance
Example:
# Let's imagine we have a wall type that has two layers of # gypsum with steel studs inside. Notice we are assigning to # the type only, as all occurrences of that type will automatically # inherit the material. wall_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWallType", name="WAL01") # First, let's create a material set. This will later be assigned # to our wall type element. material_set = ifcopenshell.api.material.add_material_set(model, name="GYP-ST-GYP", set_type="IfcMaterialLayerSet") # Let's create a few materials, it's important to also give them # categories. This makes it easy for model recipients to do things # like "show me everything made out of aluminium / concrete / steel # / glass / etc". The IFC specification states a list of categories # you can use. gypsum = ifcopenshell.api.material.add_material(model, name="PB01", category="gypsum") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Now let's use those materials as three layers in our set, such # that the steel studs are sandwiched by the gypsum. Let's imagine # we're setting the layer thickness in millimeters. layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 92}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13}) # Great! Let's assign our material set to our wall type. ifcopenshell.api.material.assign_material(model, products=[wall_type], material=material_set)
- ifcopenshell.api.material.add_profile(file: ifcopenshell.file, profile_set: ifcopenshell.entity_instance, material: ifcopenshell.entity_instance | None = None, profile: ifcopenshell.entity_instance | None = None) ifcopenshell.entity_instance ¶
Add a new profile item to a profile set
A profile item in a profile set represents an extruded 2D profile curve that is extruded along the axis of the element. Most commonly there will only be a single profile item in a profile set. For example, a beam will have a material profile set containing a single profile item, which may have a steel material and a I-beam shaped profile curve.
Note that the “profile item” represents a single extrusion in the profile set, whereas the “profile curve” represents a 2D curve used by a “profile item”.
In some cases, a profiled element (i.e. beam, column) may be a composite beam or column and include multiple extrusions. This is rare. The order of the profiles does not matter.
- Parameters:
profile_set (ifcopenshell.entity_instance) – The IfcMaterialProfileSet that the profile is part of. The profile set represents a group of profile items. See ifcopenshell.api.material.add_material_set for more information on how to add a profile set.
material (ifcopenshell.entity_instance, optional) – The IfcMaterial that the profile item is made out of.
profile (ifcopenshell.entity_instance, optional) – The IfcProfileDef that represents the 2D cross section of the the profile item.
- Returns:
The newly created IfcMaterialProfile
- Return type:
ifcopenshell.entity_instance
Example:
# Let's imagine we have a steel I-beam. Notice we are assigning to # the type only, as all occurrences of that type will automatically # inherit the material. beam_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcBeamType", name="B1") # First, let's create a material set. This will later be assigned # to our beam type element. material_set = ifcopenshell.api.material.add_profile_set(model, name="B1", set_type="IfcMaterialProfileSet") # Create a steel material. steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create an I-beam profile curve. Notice how we name our profiles # based on standardised steel profile names. hea100 = file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA100", ProfileType="AREA", OverallWidth=100, OverallDepth=96, WebThickness=5, FlangeThickness=8, FilletRadius=12, ) # Define that steel material and cross section as a single profile # item. If this were a composite beam, we might add multiple profile # items instead, but this is rarely the case in most construction. ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel, profile=hea100) # Great! Let's assign our material set to our beam type. ifcopenshell.api.material.assign_material(model, products=[beam_type], material=material_set)
- ifcopenshell.api.material.assign_material(file: ifcopenshell.file, products: list[ifcopenshell.entity_instance], type: ifcopenshell.util.element.MATERIAL_TYPE = 'IfcMaterial', material: ifcopenshell.entity_instance | None = None) ifcopenshell.entity_instance | list[ifcopenshell.entity_instance] | None ¶
Assigns a material to the list of products
Will unassign previously assigned material.
When a material is assigned to a product, it means that the product is made out of that material. In its simplest form, a single material may be assigned to a product, meaning that the entire product is made out of that one material. Alternatively, a material set may be assigned to a product, meaning that the product is made out of a set of materials. There are three types of sets, including layered construction, profiled materials, and arbitrary material constituents. See ifcopenshell.api.material.add_material_set for details.
Materials are typically assigned to the element types rather than individual occurrences of elements. Individual occurrences would then inherit the material from the type.
If the type has a material set, then the geometry of the occurrences must comply with the material set. For example, if the type has a constituent set, then it is expected that all occurrences also inherit the geometry of the type, which is made out of those constituents. Alternatively, if the type has a layer set, then all occurrences must have geometry that has a thickness equal to the sum of all layers. If a type has a profile set, then all occurrences must has the same profile extruded along its axis.
For layers and profiles assigned to types, the occurrences must be assigned an IfcMaterialLayerSetUsage or an IfcMaterialProfileSetUsage. This allows individual occurrences to override the layered or profiled construction offset from a reference line.
- Parameters:
products (list[ifcopenshell.entity_instance]) – The list of IfcProducts to assign the material or material set to.
type (str) – Choose from “IfcMaterial”, “IfcMaterialConstituentSet”, “IfcMaterialLayerSet”, “IfcMaterialLayerSetUsage”, “IfcMaterialProfileSet”, “IfcMaterialProfileSetUsage”, or “IfcMaterialList”. Note that “Set Usages” may only be assigned to occurrences, not types. Defaults to “IfcMaterial”.
material (ifcopenshell.entity_instance, optional) – The IfcMaterial or material set you are assigning here. If type is Usage then no need to provide material, it will be deduced from the element type automatically. If IfcMaterial is provided as material and type is not IfcMaterial, provided material will be ignored except for IfcMaterialList where it will be used as part of the list.
- Returns:
IfcRelAssociatesMaterial entity or a list of IfcRelAssociatesMaterial entities (possible if type is Usage and products require different Usages) or None if products was empty list.
- Return type:
Union[ ifcopenshell.entity_instance, list[ifcopenshell.entity_instance], None]
Example:
# Let's start with a simple concrete material concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete") # Let's imagine a concrete bench made out of a single concrete # material. Let's assign it to the type. bench_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcFurnitureType") ifcopenshell.api.material.assign_material(model, products=[bench_type], type="IfcMaterial", material=concrete) # Let's imagine there are a two occurrences of this bench. It's not # necessary to assign any material to these benches as they # automatically inherit the material from the type. bench1 = ifcopenshell.api.root.create_entity(model, ifc_class="IfcFurniture") bench2 = ifcopenshell.api.root.create_entity(model, ifc_class="IfcFurniture") ifcopenshell.api.type.assign_type(model, related_objects=[bench1], relating_type=bench_type) ifcopenshell.api.type.assign_type(model, related_objects=[bench2], relating_type=bench_type) # If we have a concrete wall, we should use a layer set. Again, # let's start with a wall type, not occurrences. wall_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWallType", name="WAL01") # Even though there is only one layer in our layer set, we still use # a layer set because it makes it clear that this is a layered # construction. Let's say it's a 200mm thick concrete layer. material_set = ifcopenshell.api.material.add_material_set(model, name="CON200", set_type="IfcMaterialLayerSet") layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 200}) # Our wall type now has the layer set assigned to it ifcopenshell.api.material.assign_material(model, products=[wall_type], type="IfcMaterialLayerSet", material=material_set) # Let's imagine an occurrence of this wall type. wall = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWall") ifcopenshell.api.type.assign_type(model, related_objects=[wall], relating_type=wall_type) # Our wall occurrence needs to have a "set usage" which describes # how the layers relate to a reference line (typically a 2D line # representing the extents of the wall). Usages are special since # they automatically detect the inherited material set from the # type. You'd write similar code for a profile set. ifcopenshell.api.material.assign_material(model, products=[wall], type="IfcMaterialLayerSetUsage") # To be complete, let's create the wall's axis and body # representation. Notice how the axis guides the walls "reference # line" which determines where layers are extruded from, and the # body has a thickness of 200mm, same as our total layer set # thickness. axis = ifcopenshell.api.geometry.add_axis_representation(model, context=axis_context, axis=[(0.0, 0.0), (5000.0, 0.0)]) body = ifcopenshell.api.geometry.add_wall_representation(model, context=body_context, length=5000, height=3000, thickness=200) ifcopenshell.api.geometry.assign_representation(model, product=wall, representation=axis) ifcopenshell.api.geometry.assign_representation(model, product=wall, representation=body) ifcopenshell.api.geometry.edit_object_placement(model, product=wall)
- ifcopenshell.api.material.assign_profile(file: ifcopenshell.file, material_profile: ifcopenshell.entity_instance, profile: ifcopenshell.entity_instance) None ¶
Changes the profile curve of a material profile item in a profile set
In addition to changing the profile curve, it will also change the profile curve used in any body representation extrusions.
- Parameters:
material_profile (ifcopenshell.entity_instance) – The IfcMaterialProfile to change the profile curve of. See ifcopenshell.api.material.add_profile to see how to create profiles.
profile (ifcopenshell.entity_instance) – The IfcProfileDef to set the profile item’s curve to.
- Returns:
None
- Return type:
None
Example:
# Let's imagine we have a steel I-beam. Notice we are assigning to # the type only, as all occurrences of that type will automatically # inherit the material. beam_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcBeamType", name="B1") # First, let's create a material set. This will later be assigned # to our beam type element. material_set = ifcopenshell.api.material.add_profile_set(model, name="B1", set_type="IfcMaterialProfileSet") # Create a steel material. steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create an I-beam profile curve. Notice how we name our profiles # based on standardised steel profile names. hea100 = usecase.file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA100", ProfileType="AREA", OverallWidth=100, OverallDepth=96, WebThickness=5, FlangeThickness=8, FilletRadius=12, ) # Define that steel material and cross section as a single profile # item. If this were a composite beam, we might add multiple profile # items instead, but this is rarely the case in most construction. profile_item = ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel, profile=hea100) # Great! Let's assign our material set to our beam type. ifcopenshell.api.material.assign_material(model, products=[beam_type], material=material_set) # Let's create an occurrence of this beam. beam = ifcopenshell.api.root.create_entity(model, ifc_class="IfcBeam", name="B1.01") ifcopenshell.api.material.assign_material(model, products=[beam], type="IfcMaterialProfileSetUsage") # Let's give a 1000mm long beam body representation. body = ifcopenshell.api.geometry.add_profile_representation( context=body_context, profile=hea100, depth=1000) ifcopenshell.api.geometry.assign_representation(model, product=beam, representation=body) ifcopenshell.api.geometry.edit_object_placement(model, product=beam) # Now let's change the profile to a HEA200 standard profile instead. # This will automatically change the body representation that we # just added as well to a HEA200 profile. hea200 = usecase.file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA200", ProfileType="AREA", OverallWidth=200, OverallDepth=190, WebThickness=6.5, FlangeThickness=10, FilletRadius=18, ) ifcopenshell.api.material.assign_profile(model, material_profile=profile_item, profile=hea200)
- ifcopenshell.api.material.copy_material(file: ifcopenshell.file, material: ifcopenshell.entity_instance) ifcopenshell.entity_instance ¶
Copies a material or material set
All material psets and styles are copied. The copied material is not associated to any elements.
If a material set is copied, the set items are also copied. However the underlying materials (and profiles) used within the set items are reused.
If a material is associated with a presentation style, that presentation style is reused.
- Parameters:
material (ifcopenshell.entity_instance) – The IfcMaterialDefinition to copy
- Returns:
The new copy of the material
- Return type:
ifcopenshell.entity_instance
Example:
concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete") # Let's duplicate the concrete material concrete_copy = ifcopenshell.api.material.copy_material(model, material=concrete)
- ifcopenshell.api.material.edit_assigned_material(file: ifcopenshell.file, element: ifcopenshell.entity_instance, attributes: dict[str, Any]) None ¶
Edits the attributes of an IfcMaterial
For more information about the attributes and data types of an IfcMaterial, consult the IFC documentation.
- Parameters:
element (ifcopenshell.entity_instance) – The IfcMaterial entity you want to edit
attributes (dict) – a dictionary of attribute names and values.
- Returns:
None
- Return type:
None
Example:
concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete") ifcopenshell.api.material.edit_assigned_material(model, element=concrete, attributes={"Description": "40MPA concrete with broom finish"})
- ifcopenshell.api.material.edit_constituent(file: ifcopenshell.file, constituent: ifcopenshell.entity_instance, attributes: dict[str, Any] | None = None, material: ifcopenshell.entity_instance | None = None) None ¶
Edits the attributes of an IfcMaterialConstituent
For more information about the attributes and data types of an IfcMaterialConstituent, consult the IFC documentation.
- Parameters:
constituent (ifcopenshell.entity_instance) – The IfcMaterialConstituent entity you want to edit
attributes (dict, optional) – a dictionary of attribute names and values.
material (ifcopenshell.entity_instance, optional) – The IfcMaterial entity you want to change the constituent to
- Returns:
None
- Return type:
None
Example:
# Let's add two materials aluminium1 = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") aluminium2 = ifcopenshell.api.material.add_material(model, name="AL02", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialConstituentSet") # Set up two constituents, one for the frame and the other for the glazing. framing = ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=aluminium1) glazing = ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=glass) # Let's make sure this constituent refers to the framing of the # window and uses the second aluminium material instead. ifcopenshell.api.material.edit_constituent(model, constituent=framing, attributes={"Name": "Framing"}, material=aluminium2) ifcopenshell.api.material.edit_constituent(model, constituent=constituent, attributes={"Name": "Glazing"})
- ifcopenshell.api.material.edit_layer(file: ifcopenshell.file, layer: ifcopenshell.entity_instance, attributes: dict[str, Any] | None = None, material: ifcopenshell.entity_instance | None = None) None ¶
Edits the attributes of an IfcMaterialLayer
For more information about the attributes and data types of an IfcMaterialLayer, consult the IFC documentation.
- Parameters:
layer (ifcopenshell.entity_instance) – The IfcMaterialLayer entity you want to edit
attributes (dict, optional) – a dictionary of attribute names and values.
material (ifcopenshell.entity_instance, optional) – The IfcMaterial entity you want the layer to be made from.
- Returns:
None
- Return type:
None
Example:
# Let's create two materials typically used for steel stud partition # walls with gypsum lining. gypsum = ifcopenshell.api.material.add_material(model, name="PB01", category="gypsum") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create a material layer set to contain our layers. material_set = ifcopenshell.api.material.add_material_set(model, name="GYP-ST-GYP", set_type="IfcMaterialLayerSet") # Now let's use those materials as three layers in our set, such # that the steel studs are sandwiched by the gypsum. Let's imagine # we're setting the layer thickness in millimeters. layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 92}) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 13})
- ifcopenshell.api.material.edit_layer_usage(file: ifcopenshell.file, usage: ifcopenshell.entity_instance, attributes: dict[str, Any]) None ¶
Edits the attributes of an IfcMaterialLayerSetUsage
This is typically used to change the offset from the reference line to the layers.
For more information about the attributes and data types of an IfcMaterialLayerSetUsage, consult the IFC documentation.
- Parameters:
usage (ifcopenshell.entity_instance) – The IfcMaterialLayerSetUsage entity you want to edit
attributes (dict) – a dictionary of attribute names and values.
- Returns:
None
- Return type:
None
Example:
# Let's start with a simple concrete material concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete") # If we have a concrete wall, we should use a layer set. Again, # let's start with a wall type, not occurrences. wall_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWallType", name="WAL01") # Even though there is only one layer in our layer set, we still use # a layer set because it makes it clear that this is a layered # construction. Let's say it's a 200mm thick concrete layer. material_set = ifcopenshell.api.material.add_material_set(model, name="CON200", set_type="IfcMaterialLayerSet") layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer, attributes={"LayerThickness": 200}) # Our wall type now has the layer set assigned to it ifcopenshell.api.material.assign_material(model, products=[wall_type], type="IfcMaterialLayerSet", material=material_set) # Let's imagine an occurrence of this wall type. wall = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWall") ifcopenshell.api.type.assign_type(model, related_objects=[wall], relating_type=wall_type) # Our wall occurrence needs to have a "set usage" which describes # how the layers relate to a reference line (typically a 2D line # representing the extents of the wall). Usages are special since # they automatically detect the inherited material set from the # type. You'd write similar code for a profile set. rel = ifcopenshell.api.material.assign_material(model, products=[wall], type="IfcMaterialLayerSetUsage") # Let's change the offset from the reference line to be 200mm # instead of the default of 0mm. ifcopenshell.api.material.edit_layer_usage(model, usage=rel.RelatingMaterial, attributes={"OffsetFromReferenceLine": 200})
- ifcopenshell.api.material.edit_material(file: ifcopenshell.file, material: ifcopenshell.entity_instance, attributes: dict[str, Any]) None ¶
Edits the attributes of an IfcMaterial
- ifcopenshell.api.material.edit_profile(file: ifcopenshell.file, profile: ifcopenshell.entity_instance, attributes: dict[str, Any] | None = None, profile_def: ifcopenshell.entity_instance | None = None, material: ifcopenshell.entity_instance | None = None) None ¶
Edits the attributes of an IfcMaterialProfile
For more information about the attributes and data types of an IfcMaterialProfile, consult the IFC documentation.
- Parameters:
profile (ifcopenshell.entity_instance) – The IfcMaterialProfile entity you want to edit
attributes (dict, optional) – a dictionary of attribute names and values.
profile_def (ifcopenshell.entity_instance, optional) – The IfcProfileDef entity the profile curve should be extruded from.
material (ifcopenshell.entity_instance, optional) – The IfcMaterial entity you want to change the profile to be made from.
- Returns:
None
- Return type:
None
Example:
# Let's create a material set to store our profiles. material_set = ifcopenshell.api.material.add_profile_set(model, name="B1", set_type="IfcMaterialProfileSet") # Create a couple steel materials. steel1 = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") steel2 = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create some I-shaped profiles. Notice how we name our profiles based # on standardised steel profile names. hea100 = file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA100", ProfileType="AREA", OverallWidth=100, OverallDepth=96, WebThickness=5, FlangeThickness=8, FilletRadius=12, ) hea200 = file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA200", ProfileType="AREA", OverallWidth=200, OverallDepth=190, WebThickness=6.5, FlangeThickness=10, FilletRadius=18, ) # Define that steel material and cross section as a single profile # item. If this were a composite beam, we might add multiple profile # items instead, but this is rarely the case in most construction. profile_item = ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel1, profile=hea100) # Edit our profile item to use a HEA200 profile instead made out of # another type of steel. ifcopenshell.api.material.edit_profile(model, profile=profile_item, profile_def=hea200, material=steel2)
- ifcopenshell.api.material.edit_profile_usage(file: ifcopenshell.file, usage: ifcopenshell.entity_instance, attributes: dict[str, Any]) None ¶
Edits the attributes of an IfcMaterialProfileSetUsage
This is typically used to change the cardinal point of the profile. The cardinal point represents whether the profile is extruded along the center of the axis line, at a corner, at a shear center, at the bottom, top, etc.
For more information about the attributes and data types of an IfcMaterialProfileSetUsage, consult the IFC documentation.
- Parameters:
usage (ifcopenshell.entity_instance) – The IfcMaterialProfileSetUsage entity you want to edit
attributes (dict) – a dictionary of attribute names and values.
- Returns:
None
- Return type:
None
Example:
# Let's imagine we have a steel I-beam. Notice we are assigning to # the type only, as all occurrences of that type will automatically # inherit the material. beam_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcBeamType", name="B1") # First, let's create a material set. This will later be assigned # to our beam type element. material_set = ifcopenshell.api.material.add_profile_set(model, name="B1", set_type="IfcMaterialProfileSet") # Create a steel material. steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create an I-beam profile curve. Notice how we name our profiles # based on standardised steel profile names. hea100 = usecase.file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA100", ProfileType="AREA", OverallWidth=100, OverallDepth=96, WebThickness=5, FlangeThickness=8, FilletRadius=12, ) # Define that steel material and cross section as a single profile # item. If this were a composite beam, we might add multiple profile # items instead, but this is rarely the case in most construction. profile_item = ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel, profile=hea100) # Great! Let's assign our material set to our beam type. ifcopenshell.api.material.assign_material(model, products=[beam_type], material=material_set) # Let's create an occurrence of this beam. beam = ifcopenshell.api.root.create_entity(model, ifc_class="IfcBeam", name="B1.01") rel = ifcopenshell.api.material.assign_material(model, products=[beam], type="IfcMaterialProfileSetUsage") # Let's give a 1000mm long beam body representation. body = ifcopenshell.api.geometry.add_profile_representation( context=body_context, profile=hea100, depth=1000) ifcopenshell.api.geometry.assign_representation(model, product=beam, representation=body) ifcopenshell.api.geometry.edit_object_placement(model, product=beam) # Let's change the cardinal point to be the top center of the axis # line. This is represented by the number "8". Consult the IFC # documentation for all the numbers you can use. ifcopenshell.api.material.edit_profile_usage(model, usage=rel.RelatingMaterial, attributes={"CardinalPoint": 8})
- ifcopenshell.api.material.remove_constituent(file: ifcopenshell.file, constituent: ifcopenshell.entity_instance) None ¶
Removes a constituent from a constituent set
Note that it is invalid to have zero items in a set, so you should leave at least one constituent to ensure a valid IFC dataset.
- Parameters:
constituent (ifcopenshell.entity_instance) – The IfcMaterialConstituent entity you want to remove
- Returns:
None
- Return type:
None
Example:
# Create a material set for windows made out of aluminium and glass. material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialConstituentSet") aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") # Now let's use those materials as two constituents in our set. framing = ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=aluminium) glazing = ifcopenshell.api.material.add_constituent(model, constituent_set=material_set, material=glass) # Let's remove the glass constituent. Note that we should not remove # the framing, at this would mean there are no constituents which is # invalid. ifcopenshell.api.material.remove_constituent(model, constituent=glazing)
- ifcopenshell.api.material.remove_layer(file: ifcopenshell.file, layer: ifcopenshell.entity_instance) None ¶
Removes a layer from a layer set
Note that it is invalid to have zero items in a set, so you should leave at least one layer to ensure a valid IFC dataset.
- Parameters:
layer (ifcopenshell.entity_instance) – The IfcMaterialLayer entity you want to remove
- Returns:
None
- Return type:
None
Example:
# Create a material set for steel stud partition walls. material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialConstituentSet") gypsum = ifcopenshell.api.material.add_material(model, name="PB01", category="gypsum") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Now let's use those materials as three layers in our set, such # that the steel studs are sandwiched by the gypsum. Let's imagine # we're setting the layer thickness in millimeters. layer1 = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer1, attributes={"LayerThickness": 13}) layer2 = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) ifcopenshell.api.material.edit_layer(model, layer=layer2, attributes={"LayerThickness": 92}) layer3 = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) ifcopenshell.api.material.edit_layer(model, layer=layer3, attributes={"LayerThickness": 13}) # Let's remove the last layer, such that the wall might be clad only # one one side such as to line a services riser. ifcopenshell.api.material.remove_layer(model, layer=layer3)
- ifcopenshell.api.material.remove_list_item(file: ifcopenshell.file, material_list: ifcopenshell.entity_instance, material_index: int = 0) None ¶
Removes an item in an material list
Note that it is invalid to have zero items in a list, so you should leave at least one item to ensure a valid IFC dataset.
- Parameters:
material_list (ifcopenshell.entity_instance) – The IfcMaterialList entity you want to remove an item from.
material_index (int, optional) – The index of the material you want to remove from the list. Starts counting at 0. Defaults to 0.
- Returns:
None
- Return type:
None
Example:
# Create a material list for aluminium windows. material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialMaterialList") aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") # Now let's use those materials as two items in our list. ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=aluminium) ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=glass) # Let's remove the glass ifcopenshell.api.material.remove_list_item(model, material_list=material_set, material_index=1)
- ifcopenshell.api.material.remove_material(file: ifcopenshell.file, material: ifcopenshell.entity_instance) None ¶
Removes a material
If the material is used in a material set, the corresponding layer, profile, or constituent is also removed. Note that this may result in a material set with zero items in it, which is invalid, so the user must take care of this situation themselves.
- Parameters:
material (ifcopenshell.entity_instance) – The IfcMaterial entity you want to remove
- Returns:
None
- Return type:
None
Example:
# Create a material aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") # ... and remove it ifcopenshell.api.material.remove_material(model, material=aluminium)
- ifcopenshell.api.material.remove_material_set(file: ifcopenshell.file, material: ifcopenshell.entity_instance) None ¶
Removes a material set
All set items, such as layers, profiles, or constituents will also be removed. However, the materials and profile curves used by the layers, profiles and constituents will not be removed.
- Parameters:
material (ifcopenshell.entity_instance) – The IfcMaterialLayerSet, IfcMaterialConstituentSet, IfcMaterialProfileSet entity you want to remove.
- Returns:
None
- Return type:
None
Example:
# Create a material set material_set = ifcopenshell.api.material.add_material_set(model, name="GYP-ST-GYP", set_type="IfcMaterialLayerSet") # Create some materials gypsum = ifcopenshell.api.material.add_material(model, name="PB01", category="gypsum") steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Add some layers layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=steel) layer = ifcopenshell.api.material.add_layer(model, layer_set=material_set, material=gypsum) # Completely delete the set and all layers. The gypsum and steel # material still exist, though. ifcopenshell.api.material.remove_material_set(model, material=material_set)
- ifcopenshell.api.material.remove_profile(file: ifcopenshell.file, profile: ifcopenshell.entity_instance) None ¶
Removes a profile item from a profile set
Note that it is invalid to have zero items in a set, so you should leave at least one profile to ensure a valid IFC dataset.
- Parameters:
profile (ifcopenshell.entity_instance) – The IfcMaterialProfile entity you want to remove
- Returns:
None
- Return type:
None
Example:
# First, let's create a material set. material_set = ifcopenshell.api.material.add_profile_set(model, name="B1", set_type="IfcMaterialProfileSet") # Create a steel material. steel = ifcopenshell.api.material.add_material(model, name="ST01", category="steel") # Create an I-beam profile curve. Notice how we name our profiles # based on standardised steel profile names. hea100 = file.create_entity( "IfcIShapeProfileDef", ProfileName="HEA100", ProfileType="AREA", OverallWidth=100, OverallDepth=96, WebThickness=5, FlangeThickness=8, FilletRadius=12, ) # Define that steel material and cross section as a single profile item. ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel, profile=hea100) # Imagine a welded square along the length of the profile. welded_square = ifcopenshell.api.profile.add_arbitrary_profile(model, profile=[(.0025, .0025), (.0325, .0025), (.0325, -.0025), (.0025, -.0025), (.0025, .0025)]) weld_profile = ifcopenshell.api.material.add_profile(model, profile_set=material_set, material=steel, profile=welded_square) # Let's remove our welded square. ifcopenshell.api.material.remove_profile(model, profile=weld_profile)
- ifcopenshell.api.material.reorder_set_item(file: ifcopenshell.file, material_set: ifcopenshell.entity_instance, old_index: int = 0, new_index: int = 0) None ¶
Reorders an item in a material set
In some material sets, the order have meaning, like in a layer set. In other cases, it is purely for human convenience.
- Parameters:
material_set (ifcopenshell.entity_instance) – The IfcMaterialSet which you want to reorder an item in.
old_index (int) – The index of the item you want to move. This starts counting from 0.
new_index (int) – The index of the new position the item will move to. This starts counting from 0.
- Returns:
None
- Return type:
None
Example:
material_set = ifcopenshell.api.material.add_material_set(model, name="Window", set_type="IfcMaterialList") aluminium = ifcopenshell.api.material.add_material(model, name="AL01", category="aluminium") glass = ifcopenshell.api.material.add_material(model, name="GLZ01", category="glass") # Now let's use those materials as two items in our list. ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=aluminium) ifcopenshell.api.material.add_list_item(model, material_list=material_set, material=glass) # Switch the order around, this has no meaning for a list, so this # is just for fun. ifcopenshell.api.material.reorder_set_item(model, material_set=material_set, old_index=0, new_index=1)
- ifcopenshell.api.material.unassign_material(file: ifcopenshell.file, products: list[ifcopenshell.entity_instance]) None ¶
Removes any material relationship with the list of products
A product can only have one material assigned to it, which is why it is not necessary to specify the material to unassign. The material is not removed, only the relationship is removed.
If the product does not have a material, nothing happens.
- Parameters:
products – The list IfcProducts that may or may not have a material
- Returns:
None
- Return type:
None
Example:
concrete = ifcopenshell.api.material.add_material(model, name="CON01", category="concrete") # Let's imagine a concrete bench made out of concrete. bench_type = ifcopenshell.api.root.create_entity(model, ifc_class="IfcFurnitureType") ifcopenshell.api.material.assign_material(model, products=[bench_type], type="IfcMaterial", material=concrete) # Let's change our mind and remove the concrete assignment. The # concrete material still exists, but the bench is no longer made # out of concrete now. ifcopenshell.api.material.unassign_material(model, products=[bench_type])